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Killzone Mercenary - M07

M07 was an interesting level, it had very large dimensions area due to the amount of flying sections but wasn't actually any bigger than a regular area in terms of gameplay arenas. It was however one of the hardest levels to fit into memory. Visually this level was all about the setup leading to the refinery core, we wanted the level to start at sunset and get more moody as you progressed.

Please note I was NOT the primary lighting artist on this level, I'm just uploading it for completeness. I was the lighting lead on the project and touched most levels for early lighting tests, I was also part of bug fixing and polish for all levels. However the majority of work on this level was done by Hus Zekayi and Piran Tremethick.

Killzone Mercenary - Walkthrough "Lights Out"