This was a rapidly developed multiplayer music event project that was built in around 8 weeks at Improbable. We had a live performance from Alexa a Kpop star with thousands of users and fans able to interact with her in an environmental that physically reacted and changed style for each song in her set.
My responsibilities here were primarily to extend the previous simulation style we developed in Scavengers and make sure our art team rolled out content for it that suited the direction which Alexa's label were happy with. I created essentially every material in the project and handled lighting and all look development. I also was responsible for content optimisation and ensuring the art was reactive to song changes plus had in world representations of the music beats and graphic equalisers that synced to the current playing song.