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Improbable - Survival MMO demo

Here's some screenshots taken from the Survival tech demo we made over 6 months in 2017 at Improbable. I was lead artist for this project and did the majority of world building, all lighting and shaders and some asset work. Frederic Leullier worked on assets and environment art with Marie Borgesson creating the base character sculpt. Jamie Martin produced concept art and James Vincent Marshall was responsible for animation and effects. We also made heavy use of a purchased redwood pack from MAWI.