Website powered by

Improbable - Bone Land trailer

This was a very short duration collaborative project with Yuga Labs on an in engine trailer they wanted produced. All environment artwork was produced by a separate company but my responsibility was to integrate the content in game, ensure everything functions and to do lighting and material updates.
The end result was a bit rough and ready, I definitely would have liked to spend more time on lighting polish (primarily character) however we also didn't want the trailer to look too far removed from how a real level & event would look.